반응형
blender 2.62 설치
A number of new features were added, including render layers and passes, multi GPU rendering and selection of GPU device, improved sampling for complex environment maps, border rendering, BVH caching for faster rendering of camera fly-throughs, and new shading nodes for color correction and a checkerboard texture node.
Many new UV editing tools were added: an advanced interactive stitch tool, to align and join together UV islands. A subdivision surface aware UV unwrapping to reduce stretching. Seam marking in the UV editor, and a tool to compute seams for islands. Sculpting tools to grab UVs and relax or pinch unwraps.
The Remesh modifier is a tool for generating new mesh topology based on an input surface. The output follows the surface curvature of the input, but its topology is a uniform distribution of quads. It can generate smoothed output or tag sharp features to better capture corners.
A Second Life compatibility option was added for exporting armatures, along with a number of other fixes related to transformations and armatures. There is also a new development team that will try to improve the Collada integration further in following releases.
Other new features include: improved bump map quality in the viewport, various new dynamic paint options, international text copy and paste and editing in the text editor, longer names and file paths, drag and drop parenting in the outliner, new theme's preset system and many more changes.
반응형
'Blender' 카테고리의 다른 글
Reprap - Huxley (0) | 2013.04.05 |
---|---|
Quick Guide To Model Walls In Blender 3d (0) | 2012.12.07 |
Blender 를 사용하여 만든 2D 만화 (0) | 2012.01.12 |
Blender 2.61 (0) | 2012.01.03 |
Blender SIGGRAPH 2011 reel (0) | 2011.09.01 |